weirdcal Posted December 13, 2015 Share Posted December 13, 2015 There's a very cleverly designed bit of scenery to the north of the map, near a point where there's a Deathclaw nest - when you climb a hill from the west side, there's a point where the tree branches and bracken join together to look like there's a massive figure standing on the top of the hill above you. It was misty when I first went over that way, and I almost shat myself when I saw this looming over me Didn't help that I discovered a roaming Behemoth when I next found myself over that way Deathclaw nest.. no ta. Just beat two of the fuckers in short succession. Almost out of. 45 ammo 0 Quote Link to comment Share on other sites More sharing options...
Tamdunk Posted December 13, 2015 Share Posted December 13, 2015 I came across a couple of claws having a scrap, just let them almost kill each other then took them both out with a grenade. 0 Quote Link to comment Share on other sites More sharing options...
BFTD Posted December 13, 2015 Share Posted December 13, 2015 Just killed my first Mirelurk Killclaw, only for the world to get very dark suddenly. That would be the shadow of the Mirelurk Queen creeping up behind me 0 Quote Link to comment Share on other sites More sharing options...
BFTD Posted December 13, 2015 Share Posted December 13, 2015 I haven't had any real trouble with bugs so far, but Salem is a mess! Wandered around the whole town without anything happening, although I was a bit surprised that none of the turrets were tracking me. The last house I inspected had a locked gate out the front, so I jumped over the fence at the back and found a dude called Barney (whose name I recognised as being the turret admin). He just stared at me and wouldn't say a word, so I left. As I'm leaving the house, he starts yelling at me, and a mirelurk appears from out of nowhere. Once it's dead, I notice a message telling me that I have two more to kill, so I take a look around town and find nothing. There are a couple of spots where I can hear scampering mirelurk noises though, so I noclip and find a mirelurk that spawned under the road, and another inside one of the inaccessible buildings. Now that they're all dead, Barney's suddenly a lot more talkative. I'm guessing this would have been a bit of a pisser on one of the consoles. 0 Quote Link to comment Share on other sites More sharing options...
Fide Posted December 14, 2015 Share Posted December 14, 2015 Has anyone else completed the USS Constitution side quest, helping out the Captain as opposed to the Raiders? Dat flight! :lol: 0 Quote Link to comment Share on other sites More sharing options...
Darren1872 Posted December 14, 2015 Share Posted December 14, 2015 One of the main criticisms I Have for this game is that it's far too easy (even on very hard), I practically have unlimited ammo. Apart from the start of the game I've never ran out. I can 5 shot deathclaws.. Im currently sitting at level 73. I might just finish the main story and restart. That's where the most fun is at in this game. Rocking a pipe pistol with 10 bullets. 0 Quote Link to comment Share on other sites More sharing options...
Jack Burton Posted December 14, 2015 Share Posted December 14, 2015 One of the main criticisms I Have for this game is that it's far too easy (even on very hard), I practically have unlimited ammo. Apart from the start of the game I've never ran out. I can 5 shot deathclaws.. Im currently sitting at level 73. I might just finish the main story and restart. That's where the most fun is at in this game. Rocking a pipe pistol with 10 bullets. It always goes that way, your health increases with each level which I don't think should happen and when you get the best gear you are almost invincible. To try and spin it out a bit longer you would need to handicap youself only use basic armour and weapons. 0 Quote Link to comment Share on other sites More sharing options...
Darren1872 Posted December 14, 2015 Share Posted December 14, 2015 It always goes that way, your health increases with each level which I don't think should happen and when you get the best gear you are almost invincible. To try and spin it out a bit longer you would need to handicap youself only use basic armour and weapons. It didn't happen to me in FO3. The perk system in this game is bad. I hope they bring back the old system. I effectively have a 640 damage weapon because of the rifleman perk that doubles damage. 0 Quote Link to comment Share on other sites More sharing options...
BFTD Posted December 14, 2015 Share Posted December 14, 2015 Anyone have any ideas for what would make some good DLC? I'm guessing we'll see another alien adventure, considering that there's another spaceship crash in this game (took me a while to realise there was a survivor). Mothership Zeta in Fallout 3 was quite good fun, so I'd be quite happy with more Fifties sci-fi themed action. Maybe something set on Earth this time, rather than in space. I still haven't finished New Vegas yet - was there any alien involvement in that one? Am I missing it, or is there no 'Wild Wasteland' perk this time around? It seems like they just decided to include a little wacky stuff by default, but not as much as normal. Survival Mode difficulty seems about right to me, although it's noticeably easier than Hardcore in New Vegas. I'd be amazed if someone hasn't yet come out with a difficulty mod to make the bigger enemies things to avoid, rather than to actually try and kill. Looking forward to a radio mod too, as the GNR Enhanced mod made Galaxy News Radio worth listening to again. Absolutely essential for anyone playing through Fallout 3 again. 0 Quote Link to comment Share on other sites More sharing options...
Homer Thompson Posted December 14, 2015 Share Posted December 14, 2015 (edited) Anyone have any ideas for what would make some good DLC? I'm guessing we'll see another alien adventure, considering that there's another spaceship crash in this game (took me a while to realise there was a survivor). Mothership Zeta in Fallout 3 was quite good fun, so I'd be quite happy with more Fifties sci-fi themed action. Maybe something set on Earth this time, rather than in space. I still haven't finished New Vegas yet - was there any alien involvement in that one? Am I missing it, or is there no 'Wild Wasteland' perk this time around? It seems like they just decided to include a little wacky stuff by default, but not as much as normal. Survival Mode difficulty seems about right to me, although it's noticeably easier than Hardcore in New Vegas. I'd be amazed if someone hasn't yet come out with a difficulty mod to make the bigger enemies things to avoid, rather than to actually try and kill. Looking forward to a radio mod too, as the GNR Enhanced mod made Galaxy News Radio worth listening to again. Absolutely essential for anyone playing through Fallout 3 again. Radio mod ETA the only difficulty mod Ive come across is this one. No doubt there will be more once the dev kit is released Edited December 14, 2015 by Mr X 0 Quote Link to comment Share on other sites More sharing options...
forameus Posted December 15, 2015 Share Posted December 15, 2015 Anyone have any ideas for what would make some good DLC? I'm guessing we'll see another alien adventure, considering that there's another spaceship crash in this game (took me a while to realise there was a survivor). Mothership Zeta in Fallout 3 was quite good fun, so I'd be quite happy with more Fifties sci-fi themed action. Maybe something set on Earth this time, rather than in space. I still haven't finished New Vegas yet - was there any alien involvement in that one? Am I missing it, or is there no 'Wild Wasteland' perk this time around? It seems like they just decided to include a little wacky stuff by default, but not as much as normal. Survival Mode difficulty seems about right to me, although it's noticeably easier than Hardcore in New Vegas. I'd be amazed if someone hasn't yet come out with a difficulty mod to make the bigger enemies things to avoid, rather than to actually try and kill. Looking forward to a radio mod too, as the GNR Enhanced mod made Galaxy News Radio worth listening to again. Absolutely essential for anyone playing through Fallout 3 again. People cracked open the game data files (seriously, does no-one have anything else better to do with their time these days?) and found assets that represented an underwater harpoon gun. Could be that it was a possible weapon that got canned, or it could be that they planned on having underwater combat, possibly for some DLC. There's certainly enough water on the map to make it work, so think it's a safe bet. 0 Quote Link to comment Share on other sites More sharing options...
Homer Thompson Posted December 15, 2015 Share Posted December 15, 2015 On the difficulty, Im lv 25 and still get my arse handed to me every now and again. Seem to be coming up against more named enemies and lots more legendary ones. Enemies with missile launchers suck Having said that, Ive just completed 3 missions in Super Mutant infested areas without too much problem. 0 Quote Link to comment Share on other sites More sharing options...
well fan for life Posted December 15, 2015 Share Posted December 15, 2015 People cracked open the game data files (seriously, does no-one have anything else better to do with their time these days?) and found assets that represented an underwater harpoon gun. Could be that it was a possible weapon that got canned, or it could be that they planned on having underwater combat, possibly for some DLC. There's certainly enough water on the map to make it work, so think it's a safe bet. I think so. Between the harpoon gun and the water boy perk I think it's clear they planned it before shelving it. 0 Quote Link to comment Share on other sites More sharing options...
DensParkNumber1 Posted December 15, 2015 Share Posted December 15, 2015 I have the waterboy perk. Its quite useful 0 Quote Link to comment Share on other sites More sharing options...
WullieBroonIsGod Posted December 15, 2015 Share Posted December 15, 2015 I'm now level 50 and decided to batter on with the main quest as I'm finding the enemies a bit easy now. With level 4 gun nut mods and the rifleman perk maxed out, a lot of enemies are being taken down with the shotgun in one shot. I've decided to side with the Railroad, though I don't think the other factions have realised yet as BOS and Institute quests are still available 0 Quote Link to comment Share on other sites More sharing options...
Homer Thompson Posted December 15, 2015 Share Posted December 15, 2015 Just got my first Silver Shroud outfit upgrade Had to go track the guy down in the hospital as he hadnt returned to Goodneighbour 0 Quote Link to comment Share on other sites More sharing options...
accies1874 Posted December 15, 2015 Share Posted December 15, 2015 Looking forward to getting this but I don't know if I've made a mistake going for it and not The Witcher 3? 0 Quote Link to comment Share on other sites More sharing options...
Homer Thompson Posted December 15, 2015 Share Posted December 15, 2015 I've reached level 26 and just realised I've been doing perks wrong. I'm too embarrassed to admit how 0 Quote Link to comment Share on other sites More sharing options...
gc_smfc Posted December 15, 2015 Share Posted December 15, 2015 I've reached level 26 and just realised I've been doing perks wrong. I'm too embarrassed to admit how You've been going along in lines haven't you? 0 Quote Link to comment Share on other sites More sharing options...
BFTD Posted December 16, 2015 Share Posted December 16, 2015 I've reached level 26 and just realised I've been doing perks wrong. I'm too embarrassed to admit how Didn't realise you could scroll down? I spent a while thinking that you must have to unlock a perk or two on each level before the game would unveil the next tier, as the usual key presses to scroll didn't work. Then I realised you just had to move the mouse pointer to the bottom of the screen Seems like there have been a few folk caught out by that. 0 Quote Link to comment Share on other sites More sharing options...
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